Advanced Techniques
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  1. Menu options
    Like any good software program, Inspiration has multiple options for performing the same task. You can access options through the pull down menus on the top menu bar, from the icon in the band just beneath, from the bottom menu bar, or from a variety of keyboard shortcuts. Even the menus can be accessed through ALT-? commands, so ALT-V,F will focus the view of an outline to just the selected headline; it is an alternate to clicking on VIEW > FOCUS. .
  2. Setting up defaults
    Inspiration lets you define default values for most of the style or format options for a file. You can define defaults for all new files, or only for the current file.
    1. Creating defaults for any new file
      You can define many features of any new file you open, determining both how it displays as an outline as well as graphics. The defaults also define printing options. (Be sure to see "Creating Templates" below for creating different defaults for different purposes.)
      1. Use UTILITY > DEFAULT SETTINGS ; work through the options to define the standard values for any new file.
      2. The values will be saved to BASIC.ISF; if you give that file to others and they overwrite their existing BASIC file, their work will match your style.
    2. Changing defaults within the current working file
      You change the default value for fonts, text size, color and other features within the current working file. Any objects created afterwards will use the default values. You can also apply a new default value to existing objects. For example, if you define a new default for links so they will be thicker or have a different arrowhead shape, you can select all links and apply that default to current as well as future links. In outlines, you can change the text size or color by level. Changes will be immediately applied throughout the outline.
      1. In outlines, select a headline at the level you want to change; then u se EDIT > TOPIC DEFAULTS from the Alt menus or click on the Topic Default icon ( t/T ) off the bottom menu bar.
      2. In graphics, select an object or link you want to use as a default; then use EDIT > SET DEFAULTS from the Alt menus or click on the Defaults icon ( t/T ) off the bottom menu bar.
  3. Creating templates
    Templates let you include content as well as style settings into a file that can be the basis for new work. So a template could be a worksheet or a form or simply an annotated skeleton to help someone get started. Click here for some useful examples.
    1. Compose a file with all the content you want to include; set all the default style values you want.
      1. The content could include instructions to be deleted once someone opens the file.
      2. The content could be examples or simply pre-formatted objects of the necessary variety for a task.
    2. Use UTILITY > TEMPLATE WIZARD to save the file as a template. It will receive a special extension and be saved in the Template Folder for Inspiration. You'll find dozens of prepared templates there already, so pick a name or folder that will be easily recognized by someone looking for your template.
      Use FILE > OPEN TEMPLATE to start a new file based on that template.
  4. Location of files
    1. Documents
    2. Location of File Templates and Symbol Libraries
      Look in C:/../Programs/Inspiration
    3. BASIC.isf
      Look in C:/../Programs/Inspiration/Inspiration Templates
    4. Documentation files
      C:/../Programs/Inspiration/Inspiration Documentation
      1. The User's Manual and the Getting Started Guide are actually good manuals. If you prefer keyboard short cuts, there are a few pages in the Manual that summarize them all.
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